Så er der godt nyt til dem af jer, der godt kan lide den mekaniske champ, Viktor, da hans rework snart er ved at være klar. Der mangler stadig at blive testet for fejl, men vi kan nu dele, hvad der ifølge Riot Solcrushed formentlig er den endelige udgave af hans rework, såfremt der ikke er for mange bugs, der skal fikses.
Herunder er der billeder af teksten på hans forskellige abilities, og hvad der er af ændringer, som ikke helt fremstår på billederne.
Viktor starts with a Prototype Hex Core that he can upgrade 3 times for 1000 gold each. Each upgrade grants +25 AP, +150 Mana and +1 AP per level, cumulating in +75AP, +6 AP per level, +500 Mana for the Perfect Hex Core.
Each upgrade will allow Viktor to augment one of his basic abilities and when Viktor has upgraded all 3, the Chaos Storm will be augmented also.
Basic attack frames sped up aswell.
Range changed to use bounding boxes (Effectively 100 range increase)
Cooldown changed to 10/8.5/7/5.5/4
Damage reduced to 40/60/80/100/120 (+0.2AP)
Empowered autoattack that deals 15~250 (depending on Viktor's level) (+0.5AP) bonus magic damage on next basic attack.
NOTE: The entirety of the damage of the next basic attack is converted to magic (ex: Poppy Q)
Shield amount changed to 30/50/70/90/110 (+0.2AP)
Shield and speed boost (Augment) duration reduced to 2.5
Shield, speed boost and empower all granted immediately upon cast
Range increased to 700
Particle starts playing as soon as Viktor starts cast, time between start of cast and enemy being slowed is unchanged
Stunned enemies are no longer affected by the slow
Augment Explosion missile speed significantly faster than the original laser
Cast time reduced to 0.25 (from 0.33)
Cooldown reduced to 120/110/100
Radius of initial impact increased to 325 (from 250)
Radius of DOT zone reduced to 325 (from 350)
Storm always moves at maximum speed when moving towards Viktor
DOT damage changed to 30/60/90 (+0.2AP)
DOT damage interval now 0.5 seconds (from 0.25)
No longer silences on impact, interrupts channels instead