Valve har igen smidt en opdatering ud til Counter-Strike: Global Offensive. Man kan dog argumentere for, at tidspunktet måske ikke er helt optimalt. I skrivende stund mangler afslutningen kun på ASUS ROG Summer 2014 turneringen ved Assembly Summer 2014, mens Gfinity 3 er lige om hjørnet.

I en ny opdatering er der igen blevet ændret på smoke-granaten. Opdateringen skulle ifølge flere spillere ændre den velkendte smoke granat så meget, at det faktisk kan have indflydelse på kampene ved de to førnævnte turneringer.

Det, Valve skulle have ændret ved smoken, er, at det ikke længere er muligt at se hverken under eller over en smoke. Yderligere har de også ændret lidt ved de_cache igen.

[UI]

Added cl_crosshairgap_useweaponvalue convar (0 or 1) that defines whether the crosshair gap changes with the equipped weapon (defaults to off, works with style 4 and 5)

[GAMEPLAY]

Flagged smoke grenade particles to face player camera position instead of camera direction.

Non-local player positions are now networked with full precision. This prevents small discrepancies in player bounding volume motion between clients and servers under certain circumstances.

[MISC]

Fixed a rare case when a previously existing inventory item was displayed after unlocking a weapon case or fulfilling a trade up contract.

[MAPS]

Cache:

Fixed visibility exploit around pipe at mid.

More translation fixes.

Fixed multiple one-way wallbanging issues.

Made catwalks wallbangable.

Fixed issue where grenades would get stuck on thin wall panels.

Smoothed movement around generator for less abrupt movement restriction.

Improved readability around Quad.

Further improved readability at Heaven.

Mist:

Improved clipping, removed possibility to boost at various locations (where it was not intended)

Added clip in windows

Deleted bad DM-spawn (in Underpass)

Players should now properly die when jumping from the Sniper tower

Increased the width of B-site door coming from ShortStairs

Made skill-jump at Catwalk easier (still hard)

Removed pipes sticking up at Side (looked like a player head from a far)

Added possibility to jump from blue container at Stairs (avoid peeking CT from Outside when rushing Underpass)

Removed strong light at Stairs to make peeking to Outside less dangerous

Changed red-navigation decals to orange (easier to see)

Raised generator at CT-side Catwalk to allow easier movement when jumping down from middle

Removed railing/yellow poles at Front (allowing easier movement for T at the start of each round)

Slight optimization of items in the skybox

Updated hints around T-spawn/Front

Very careful removal of items in the player are

Removed unusable doors (that was placed around the level)

Removed barrel under Backway stairs (there is no way anyone could have placed it there)

Updated text on the Restricted sign (German and Finnish - Finnish soldiers are now greeted welcome)

Removed col from fence at Sniper tower

Lowered the sound intensity for rumbling rain at B-site

Cobblestone:

Changed terrorist faction to Phoenix

Det bliver spændende at se, hvorvidt dette vil påvirke kampene, som resterer ved Assembly Summer 2014 og de meget eftertragtede kampe ved Gfinity 3.